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TrueZhuangJia avatar TrueZhuangJia commented on September 28, 2024 1

check my repo, it has been implemented for a long time
https://github.com/Moonlight-the-Fried-Fish/moonlight-ios-NativeMultiTouchPassthrough
BTW, testflight is on for my fork

It's awesome, don't know why it hasn't been merged The only thing I would prefer is having a small 3 dots (with transparency when not active) with all the commands from the right swipe, as sometimes when I need a command (like F11), the right swipe gets registered as an input before, so the window loses activeness
Any chance on an android version?

i m trying to implement a feature that prevents touch slide sending event to the remote PC if the initial point spawned at the upper screen edge (left or right), guess it will work out better

already implemented for native touch mode in build 41
@Mandrake158

from moonlight-ios.

TrueZhuangJia avatar TrueZhuangJia commented on September 28, 2024

check my repo, it has been implemented for a long time
https://github.com/Moonlight-the-Fried-Fish/moonlight-ios-NativeMultiTouchPassthrough
BTW, testflight is on for my fork

from moonlight-ios.

alotofentropy avatar alotofentropy commented on September 28, 2024

it works incredibly well on test flight... Makes the iPad better than a native windows tablet

from moonlight-ios.

Mandrake158 avatar Mandrake158 commented on September 28, 2024

check my repo, it has been implemented for a long time

https://github.com/Moonlight-the-Fried-Fish/moonlight-ios-NativeMultiTouchPassthrough

BTW, testflight is on for my fork

It's awesome, don't know why it hasn't been merged
The only thing I would prefer is having a small 3 dots (with transparency when not active) with all the commands from the right swipe, as sometimes when I need a command (like F11), the right swipe gets registered as an input before, so the window loses activeness

Any chance on an android version?

from moonlight-ios.

TrueZhuangJia avatar TrueZhuangJia commented on September 28, 2024

@Mandrake158
The slide & tap gestures are inherited from original moonlight. By the time I was developing those gestures I thought about improvements instead of building something totally different.

For moonlight-android I recommend this fork,
@ClassicOldSong
https://github.com/ClassicOldSong/moonlight-android

if you want the most comprehensive custom on screen buttons, try this:
@WACrown
https://github.com/WACrown/moonlight-android

from moonlight-ios.

TrueZhuangJia avatar TrueZhuangJia commented on September 28, 2024

check my repo, it has been implemented for a long time
https://github.com/Moonlight-the-Fried-Fish/moonlight-ios-NativeMultiTouchPassthrough
BTW, testflight is on for my fork

It's awesome, don't know why it hasn't been merged The only thing I would prefer is having a small 3 dots (with transparency when not active) with all the commands from the right swipe, as sometimes when I need a command (like F11), the right swipe gets registered as an input before, so the window loses activeness

Any chance on an android version?

i m trying to implement a feature that prevents touch slide sending event to the remote PC if the initial point spawned at the upper screen edge (left or right), guess it will work out better

from moonlight-ios.

Mandrake158 avatar Mandrake158 commented on September 28, 2024

i m trying to implement a feature that prevents touch slide sending event to the remote PC if the initial point spawned at the upper screen edge (left or right), guess it will work out better

already implemented for native touch mode in build 41

@Mandrake158

It works wonders! Now I can play non full screen games, swipe, press F11 and since it doesn't lose focus, it goes full screen

Thanks!

from moonlight-ios.

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