Comments (5)
I can reproduce this but it might actually be intended behaviour. The game zooms-out as you accelerate and get further out from stations and planets. This allows you to have a wider view on what's ahead so that you can steer to avoid it.
I believe that what you are describing is like the following:
The game though is still zooming out as-if you did not have the map screen open. If you didn't open the map screen, then it would still do the same:
If you still think this is a bug, then just say so and mention what you would have expected to happen instead.
from destinationsol.
Oh, I see so the game is zooming out as the hero accelerates? That makes sense so the player can have time to change direction before crashing. I thought it was a bug as I didn't realize it did that while moving as well.
from destinationsol.
Thanks still for reporting something you noticed! Maybe we should add a step in the tutorial to point that out :-)
In fact, I wrote it up real quick along with another couple items: #628
from destinationsol.
I think solving issue #614 would help so that the view does not keep zooming out while the map is open. That is if we stop the ship from accelerating while the map is open
from destinationsol.
I think solving issue #614 would help so that the view does not keep zooming out while the map is open. That is if we stop the ship from accelerating while the map is open
That sounds reasonable yes - if the player starts accelerating then opens the map, pause acceleration / turning as if no keys are being hit, and let the rest of the game act accordingly 👍
from destinationsol.
Related Issues (20)
- Improve in-game tutorial
- Adapt existing UI screens to use NUI
- Weapons failing to fire. HOT 5
- Sound Volume Button changes the volume of Music
- Wormholes grab trading posts and drag them away from planets HOT 4
- Follow-ups for Gestalt-DI HOT 1
- form bearkilla HOT 2
- Miner knockback ability is too powerful HOT 2
- Release 2.1.0 HOT 1
- Game crashes on startup on M2 mac HOT 8
- Tutorial Waypoint crash HOT 1
- Gradle sync failed: Could not GET 'http://.../cr-destsol-4.0.0.pom' 502 Bad Gateway HOT 12
- No sound at all HOT 7
- Game crashes by fatal error: SIGSEGV (0xb) when the hero is fighting on a planet HOT 2
- Unable to run the Physics Body Editor, due to missing libraries HOT 4
- `W: An illegal reflective access operation has occurred` when creating a module. HOT 2
- java.lang.NullPointerException: ... because "environment" is null HOT 15
- Starting a tutorial overwrites main game save data HOT 1
- Crash at end of tutorial
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from destinationsol.