👋 Hello, Evan here!
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Ocean! My continuous application / game engine project.
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RiverUI! A UI building library designed to be "vector" focused and easy to use like imgui or nanovg!
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School! I'm currently a student at SPU!
typedef enum Hobbies Hobbies;
class Evan {
public:
Evan() {
m_User = "Mr-Fishy";
m_Hobbies |= CODING | GAMING | WRITING | SLEEPING;
}
~Evan() { }
private:
int m_Hobbies;
std::string m_User;
};
enum Hobbies {
CODING = 1 << 0,
GAMING, = 1 << 1,
WRITING, = 1 << 2,
SLEEPING, = 1 << 3,
};