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Functional Reactive Programming (FRP) with GObject Introspection in Haskell
Can you provide an example on how to dynamically add (and remove) widgets based on a widget event with their own events?
I've looked into using a toggle button event to a function which would toggle between create and destroy of a widget toggleFun :: (MomentIO (Maybe Button) -> MomentIO (Maybe Button))
with accumE (return Nothing) (toggleFun <$ toggleActivateE)
with execute but got unexpected results.
How would I remove the event signals when destroying the widget?
I can not bind to keyPressedEvent
of Gtk.Widget
. Getting this error:
Couldn't match type `Bool' with `()'
arising from a use of `signalE1'
* In a stmt of a 'do' block:
keyPressE <- signalE1 entry #keyPressEvent
This is due to Handler
is defined as type Handler a = a -> IO ()
Is there a way to bind to this event or feed the keys into the network?
The version published on Hackage has version bounds on reactive-banana
(1.2.0.0 is the most recent on Hackage at this time) and the haskell-gi packages (e.g. haskell-gi-base
, which is now at 0.21.1, with gi-gtk
depending on 0.21.*) that keep it from building against the most recent versions. The cabal file in this repository does not have these bounds, and builds just fine. I've tested it a bit and it seems to work fine, so this might only be a matter of bumping some version bounds and pushing it to Hackage.
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