Related Issues (20)
- NodeCache breaking change with offscreenCanvas in WebGPURenderer and Point Light HOT 2
- Reflector: Add support for `OrthographicCamera`. HOT 12
- Documentation: State of `WebGPURenderer` and Nodes HOT 5
- Mesh: allow caller to specify which geometry to raycast and ignore material visibility HOT 1
- VRMLLexer: Improve support for `Script`, `PROTO` and sensor nodes. HOT 6
- Examples: webgpu_materials.html is rendering material as black
- WebXR not supported on WebGPURenderer HOT 3
- WebGPU example "Fat line" broken when dash enabled HOT 1
- Mesh Bash Flickering on iOS ( webgpu enabled ) HOT 2
- Better performance support for passing `VideoFrame`'s to a `CanvasTexture` or `VideoTexture`
- OutputPass inpostprocessing. render error HOT 1
- TSL Editor Example: Does not work because of 404 of three JS files HOT 5
- MaterialXLoader: "time" and "frame" MaterialX nodes not loaded
- MaterialXLoader: Can't load `standard_surface_brick_procedural.mtlx` sample file
- Can't load #standard_surface_brick_procedural.mtlx sample file HOT 1
- URL `https://experience.soletanche-bachy.com/` is not available on projects page HOT 1
- Using the games_fps example, there is an exception in my model
- GLTFExport + KTX textures issue
- Many demos on the internet are no more working since r161 HOT 6
- Vite import fails on v0.167.0 HOT 2
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