Comments (33)
I'mma make it but for Windows
from activate-linux.
If someone does manage to make it cross platform feel free to submit a PR
from activate-linux.
Probably compiles on MacOS now, but wont run because I need to strip out the code that makes it require 32 bit color support
from activate-linux.
from activate-linux.
I put a workaround for the 32 bit color support a couple days ago, might make a VM and fix it on there sometime
from activate-linux.
Noooo dont port it to macos let them suffer
from activate-linux.
If this is going to be cross-platform, the repo should be renamed to something like activate-watermark
. Windows support is now available so we are nearly there.
from activate-linux.
Yeah these are all because of the non-standard X implementation on macOS and there's nothing I can really do
from activate-linux.
everything outside of linux is an afterthought, plus activate-linux just sounds better and is funnier
from activate-linux.
This is for linux, as such this does not work on MacOS. As I said, this is made for linux and not MacOS.
from activate-linux.
I would port it but i havent used a mac in years, much less owned one, and I know nothing about development on them, nor do I particularly want to
from activate-linux.
Can confirm, compiles and segfaults in macOS (libxfixes was also needed)
from activate-linux.
Not really good at debugging but I tried running it inside lldb and the output was as follows:
(lldb) target create "bin/activate_macos"
run
Current executable set to '/Users/pakou/Documents/CS_Projects/activate-linux/bin/activate_macos' (x86_64).
(lldb) run
Process 84575 launched: '/Users/pakou/Documents/CS_Projects/activate-linux/bin/activate_macos' (x86_64)
Process 84575 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xe8)
frame #0: 0x0000000100003a5a activate_macos`main + 42
activate_macos`main:
-> 0x100003a5a <+42>: movq 0xe8(%rcx), %rax
0x100003a61 <+49>: movslq 0xe0(%rcx), %rcx
0x100003a68 <+56>: shlq $0x7, %rcx
0x100003a6c <+60>: movq 0x10(%rax,%rcx), %rax
Target 0: (activate_macos) stopped.
from activate-linux.
not sure if installing from makefile is supported on Mac. I have never owned a mac so I really don't know, but that may be something to work on.
from activate-linux.
Make install is basically just copying files to places so yeah it is supported as long as you have the right perms. Not sure how that would affect it though, since the output binary isn't installed anywhere
from activate-linux.
I know some people with macs and might be able to get them to test out this
from activate-linux.
i have a friend with a mac and i wanna look into testing this. also need to change the text to say 'activate macOS'
from activate-linux.
It already does that, see here
from activate-linux.
I have already tested and everything works if not for transparency for lack of support of it in macOS's XQuartz and the fact that it does not stay on top of all windows for non standard implementation of X11.
from activate-linux.
This issue is left open only so people see that it doesn't work perfectly.
from activate-linux.
wait how did you compile it?
from activate-linux.
I installed xorg-server, cairo and xorg-libXinerama with ports, restarted shell, changed flags to CFLAGS = -L/opt/local/lib -lX11 -lXfixes -lXinerama -lcairo -I/opt/local/include/cairo -I/opt/local/include
, it compiles, but crashes with segfault when I run it.
I tried to debug it with gdb but it it says ??
instead of file names, so idk where it crashes.
If you can guide me how to debug it better, I can help. I haven't worked with c.
I'm not even sure how is xorg supposed to work on mac, do you need to run it somehow?
from activate-linux.
Ok wtf it runs now. It used to not run at all after compiling (see above). However, for some reason it looks like this:
It also doesn't stay on top at all and it has an xquartz icon in the dock (would be better if it could run in the background and only be killable by terminal if possible)
from activate-linux.
Yeah these are all because of the non-standard X implementation on macOS and there's nothing I can really do
could you copy the window pixels for that areas, and then use that as a bitmap to render the text onto (not an expert - just wondering if it is something possible)
from activate-linux.
That plus a gaussian blur is how windows does acrylic
from activate-linux.
It already does that, see here
@Devnol FYI it should be "System Preferences", just for the fully immersive experience.
from activate-linux.
no
from activate-linux.
Pls I need this so I can finally throw away my windows bootcamp partition.
from activate-linux.
Pls port it to Chromebook now
from activate-linux.
Chromebooks are linux. Just turn on linux mode and install
from activate-linux.
I would be interested so see how well it works on there
I'd assume flawlessly
from activate-linux.
from activate-linux.
i mean, i guess, but Linux is still the best supported platform for this project
from activate-linux.
Related Issues (20)
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