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OOM and cache about jxmapviewer2 HOT 2 CLOSED

mikey75 avatar mikey75 commented on August 17, 2024
OOM and cache

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Comments (2)

mikey75 avatar mikey75 commented on August 17, 2024

Ah, sorry, there is an LRU tile cache :) This software has so much hidden under the hood :) Very robust!

private LinkedHashMap<String, Tile> tileMap = new LinkedHashMap<String, Tile>() {
        private static final int CACHE_SIZE = 512;
        private static final long serialVersionUID = 1;

        @Override
        protected boolean removeEldestEntry(final Map.Entry<String, Tile> eldest) {
            return size() > CACHE_SIZE;
        }
    };

It's not thread-safe by itself, but the put/get code enforces synchronization, so all is good :)

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msteiger avatar msteiger commented on August 17, 2024

I think that you are right, the OOME should not be handled. This code was written a very long time ago, maybe it made sense back then.

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