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nschimme avatar nschimme commented on June 13, 2024

What is your character encoding?

There is a new setting that was added under 'Parser' called "change charset" is: that you'll need to modify.

@waba4mume I'm thinking about changing the default back to Latin-1 since that's the older setting.

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waba4mume avatar waba4mume commented on June 13, 2024

@nschimme: Go ahead. I only made UTF-8 the default because that was matching the previous behavior of XML mode, so it seemed it would cause the least disruption. Most people seem to be playing in Latin-1 mode, though (from checking a few online players, I don't have real stats).

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nschimme avatar nschimme commented on June 13, 2024

@waba4mume we could also introduce a new MPI command to select a particular character encoding:

The "C" Command

The C command requests a particular character encoding.

Modes:

  • A enables ASCII mode
  • U enables UTF-8 mode
  • L enables Latin-1 mode

Example 2:

~$#EC1
U

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waba4mume avatar waba4mume commented on June 13, 2024

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nschimme avatar nschimme commented on June 13, 2024

Yeah, synchronization would still need to happen. Alternatively we could also create an MPI command where MUME tells MMapper that the character set changed. This is as opposed to MMapper requesting a certain character encoding which I proposed above.

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nschimme avatar nschimme commented on June 13, 2024

eff4069 moves the MMapper default character set back to Latin-1

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nschimme avatar nschimme commented on June 13, 2024

I'll create a new issue to track character set autodetection

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nschimme avatar nschimme commented on June 13, 2024

@henrikaavik please change the setting back to Latin-1 and let us know if that fixed the issue

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