mvdhout1992 Goto Github PK
Type: User
Type: User
Red Alert 1 clone
GDI and OpenGL re-implementation of the DirectDraw API for classic Command & Conquer games for better compatibility with Windows Vista, Windows 7 and Wine
My own experimental patches to Nyerguds' 1.06 patch for C&C95
Code and tool to create full map previews (using the game's graphics) of maps for the first Command & Conquer game
Created using https://container-hosting.anotherwebservice.com/#start
Created using https://container-hosting.anotherwebservice.com/#start
by hifi (not me)
An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Bugs at http://bugs.open-ra.org/
portable mini build of Red Alert 1
Repo with Red Alert Multiplayer maps
just some test code
Data files for the ra303p patch
Red Alert patch based on the 3.03 patch
Parser for stats.dmp file creaed by the ra303p patch for Red Alert 95 (Windows 95 Edition)
RA95++ is a C++ wrapper for the RA95 edition of Red Alert
Patches to the RAED map editor for C&C: Red Alert
RAED including all data files needed for it to start, no maps included
Generates map previews of Red Alert 1 maps using the game's graphics
Parses C&C: Red Alert save games, displaying a few bits of info
Project to archive every Red Alert 1 multiplayer map ever created
Red Alert 1 configuration tool
Launcher for C&C Red Alert 1
Map preview generator for Red Alert 1 maps
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