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n2omattforks's Projects

bansheeengine icon bansheeengine

Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting

cocos2d-x icon cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.

coreclr icon coreclr

This repo contains the .NET Core runtime, called CoreCLR, and the base library, called System.Private.Corelib (or mscorlib). It includes the garbage collector, JIT compiler, base .NET data types and many low-level classes. We welcome contributions.

cppwinrt icon cppwinrt

C++/WinRT is a standard C++ language projection for the Windows Runtime.

cpr icon cpr

C++ Requests: Curl for People, a spiritual port of Python Requests

doom icon doom

DOOM Open Source Release

freebsd icon freebsd

FreeBSD src tree (read-only mirror)

gainput icon gainput

Awesome C++ input library for games

git icon git

Git Source Code Mirror - This is a publish-only repository and all pull requests are ignored. Please follow Documentation/SubmittingPatches procedure for any of your improvements.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

idsetup icon idsetup

This is the source for the setup program included with DOOM, Final DOOM, Strife, etc.

libgdx icon libgdx

Desktop/Android/HTML5/iOS Java game development framework

lxqt icon lxqt

Checkout all LXQt components at once by using git submodule.

minix icon minix

Official MINIX sources - Automatically replicated from gerrit.minix3.org

mono icon mono

Mono open source ECMA CLI, C# and .NET implementation.

monogame icon monogame

One framework for creating powerful cross-platform games.

openframeworks icon openframeworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

openrct2 icon openrct2

An open source re-implementation of RollerCoaster Tycoon 2 🎢

phaser icon phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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