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EthernetUDP has no member about artnet HOT 6 CLOSED

natcl avatar natcl commented on August 19, 2024
EthernetUDP has no member

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Comments (6)

natcl avatar natcl commented on August 19, 2024

I will have a look thanks !

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natcl avatar natcl commented on August 19, 2024

Can you post your full sketch ?

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ryhiliti avatar ryhiliti commented on August 19, 2024

Yes. Apart from a couple variables that I changed it is the same as the "ArtnetNeoPixel" example.

`/*
This example will receive multiple universes via Artnet and control a strip of ws2811 leds via
Adafruit's NeoPixel library: https://github.com/adafruit/Adafruit_NeoPixel
This example may be copied under the terms of the MIT license, see the LICENSE file for details
*/

#include <Artnet.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
#include <SPI.h>
#include <Adafruit_NeoPixel.h>

// Neopixel settings
const int numLeds = 300; // change for your setup
const int channelsPerLed = 3;
const int numberOfChannels = numLeds * channelsPerLed; // Total number of channels you want to receive (1 led = 3 channels)
const byte dataPin = 2;
Adafruit_NeoPixel leds = Adafruit_NeoPixel(numLeds, dataPin, NEO_GRB + NEO_KHZ800);

// Artnet settings
Artnet artnet;
const int startUniverse = 0; // CHANGE FOR YOUR SETUP most software this is 1, some software send out artnet first universe as 0.

// Check if we got all universes
const int maxUniverses = numberOfChannels / 512 + ((numberOfChannels % 512) ? 1 : 0);
bool universesReceived[maxUniverses];
bool sendFrame = 1;
int previousDataLength = 0;

// Change ip and mac address for your setup
byte ip[] = {192, 168, 1, 199};
byte mac[] = {0x04, 0xE9, 0xE5, 0x00, 0x69, 0xEC};
byte broadcast[] = {10, 0, 1, 255};
void setup()
{
//Serial.begin(115200);
artnet.begin(mac, ip);
leds.begin();
artnet.setBroadcast(broadcast);
initTest();

// this will be called for each packet received
artnet.setArtDmxCallback(onDmxFrame);
}

void loop()
{
// we call the read function inside the loop
artnet.read();
}

void onDmxFrame(uint16_t universe, uint16_t length, uint8_t sequence, uint8_t* data, IPAddress remoteIP)
{
sendFrame = 1;
// set brightness of the whole strip
if (universe == 15)
{
leds.setBrightness(data[0]);
leds.show();
}

// Store which universe has got in
if ((universe - startUniverse) < maxUniverses)
universesReceived[universe - startUniverse] = 1;

for (int i = 0 ; i < maxUniverses ; i++)
{
if (universesReceived[i] == 0)
{
//Serial.println("Broke");
sendFrame = 0;
break;
}
}

// read universe and put into the right part of the display buffer
for (int i = 0; i < length / channelsPerLed; i++)
{
int led = i + (universe - startUniverse) * (previousDataLength / channelsPerLed);
if (led < numLeds) {
if (channelsPerLed == 4)
leds.setPixelColor(led, data[i * channelsPerLed], data[i * channelsPerLed + 1], data[i * channelsPerLed + 2], data[i * channelsPerLed + 3]);
if (channelsPerLed == 3)
leds.setPixelColor(led, data[i * channelsPerLed], data[i * channelsPerLed + 1], data[i * channelsPerLed + 2]);
}
}
previousDataLength = length;

if (sendFrame)
{
leds.show();
// Reset universeReceived to 0
memset(universesReceived, 0, maxUniverses);
}
}

void initTest()
{
for (int i = 0 ; i < numLeds ; i++)
leds.setPixelColor(i, 127, 0, 0);
leds.show();
delay(500);
for (int i = 0 ; i < numLeds ; i++)
leds.setPixelColor(i, 0, 127, 0);
leds.show();
delay(500);
for (int i = 0 ; i < numLeds ; i++)
leds.setPixelColor(i, 0, 0, 127);
leds.show();
delay(500);
for (int i = 0 ; i < numLeds ; i++)
leds.setPixelColor(i, 0, 0, 0);
leds.show();
}`

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natcl avatar natcl commented on August 19, 2024

If check the error message it seems to come from another Artnet library. Is it possible you installed another library at some point? Seems like there is a conflict.

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ryhiliti avatar ryhiliti commented on August 19, 2024

Haha, yup that was it. I moved all my libraries except for the ones necessary for this sketch to a different folder, and now its all good. I'm still trying to figure which one caused it though.

Thanks for your great, and fast support. I really appreciate it.

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natcl avatar natcl commented on August 19, 2024

No problem glad it worked!

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