My name is Sarmat, i study programming and game development. I can program in C++/BP under the Unreal Engine 4/5. I can program in C# under Unity:
- Prototyping and creating gameplay systems;
- Creating user interface with UMG;
- Creating editor tools with Slate;
- Writing readable, clean and eficient code;
- Setup Unreal Engine both from source and from EGS version;
I know the base architecture of the Unreal Engine, the main methods of refactoring, how to profile and build a game.
Skills
List of game development projects
Project name | Development period | Description |
---|---|---|
X-City | 16/07/2023 - present | UE developer in WORX STUDIOS LLC |
Dialogue System | 31/12/2022 - present | Development dialogue system with non-linear dialogue logic and cinematic camera and animations. Repo GitHub |
Quest System | 31/12/2022 - present | Development quest-system with non-linear quest logic. Repo GitHub |
Idle-Zoo | 21/06/2023 - 15/07/2023 | My work as unity hyper casual freelance developer. Repo GitHub |
Merge-Trainer | 26/05/2023 - 20/06/2023 | My work as unity hyper casual freelance developer. Repo GitHub |
ParkingUnity | 18/05/2023 - 21/05/2023 | My work as unity hyper casual freelance developer. Repo GitHub |
List of PET-projects in ะก/C++
Project name | Development period | Description |
---|---|---|
MedCom: Origins | 01/01/2023 - present | Teamwork on the development of an FPS Extraction Shooter. My role is UE C++ Technical Director. |
Swordsman | 20/06/2021 - 12/05/2022 | Teamwork on the development of an action RPG. My role is UE C++ Technical Director and techical game designer. By this project i learned UE Architecture and got first experience. Repo Azure |
Navys Engine | 22/09/2023 - present | Working on my own game engine. Learning game engine architecture and rendering frameworks. Repo Github |