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My name is Sarmat, i study programming and game development. I can program in C++/BP under the Unreal Engine 4/5. I can program in C# under Unity:

  • Prototyping and creating gameplay systems;
  • Creating user interface with UMG;
  • Creating editor tools with Slate;
  • Writing readable, clean and eficient code;
  • Setup Unreal Engine both from source and from EGS version;

I know the base architecture of the Unreal Engine, the main methods of refactoring, how to profile and build a game.

Skills

C++ Visual Studio Code Visual Studio Git GitHub Unreal Engine Unity C# Rider

List of game development projects

Project name Development period Description
X-City 16/07/2023 - present UE developer in WORX STUDIOS LLC
Dialogue System 31/12/2022 - present Development dialogue system with non-linear dialogue logic and cinematic camera and animations. Repo GitHub
Quest System 31/12/2022 - present Development quest-system with non-linear quest logic. Repo GitHub
Idle-Zoo 21/06/2023 - 15/07/2023 My work as unity hyper casual freelance developer. Repo GitHub
Merge-Trainer 26/05/2023 - 20/06/2023 My work as unity hyper casual freelance developer. Repo GitHub
ParkingUnity 18/05/2023 - 21/05/2023 My work as unity hyper casual freelance developer. Repo GitHub

List of PET-projects in ะก/C++

Project name Development period Description
MedCom: Origins 01/01/2023 - present Teamwork on the development of an FPS Extraction Shooter. My role is UE C++ Technical Director.
Swordsman 20/06/2021 - 12/05/2022 Teamwork on the development of an action RPG. My role is UE C++ Technical Director and techical game designer. By this project i learned UE Architecture and got first experience. Repo Azure
Navys Engine 22/09/2023 - present Working on my own game engine. Learning game engine architecture and rendering frameworks. Repo Github

Sarmat Vashaev's Projects

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