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nickburyak's Projects

3d-pose icon 3d-pose

Optical multi-view motion capture with calibration suite

aruco icon aruco

Aruco marker detector and pose estimation for AR and Robotics with ROS support

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

bsf icon bsf

Modern C++14 library for the development of real-time graphical applications

bundlefusion icon bundlefusion

[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration

cmft icon cmft

Cross-platform open-source command-line cubemap filtering tool.

dem-bones icon dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

gphoto2 icon gphoto2

The gphoto2 commandline tool for accessing and controlling digital cameras.

iblbaker icon iblbaker

Light probe generation and BRDF authoring for physically based shading.

laser-scanning icon laser-scanning

📷🔦💭 A 3D Scanner using Laser Structured Light, written in Python using OpenCV and NumPy.

libgphoto2 icon libgphoto2

The libgphoto2 camera access and control library.

librekinect icon librekinect

Depth data from a kinect sensor! Small and fast kernel driver. Also for embedded devices like the raspberry pi!

lightmapper icon lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

materia icon materia

An open source alternative to Substance Designer written in C#

mocapmath icon mocapmath

Motion capture is expensive and complex, but what if it wasn't?

moshpp icon moshpp

Motion and Shape Capture from Sparse Markers

onyx3dsharp icon onyx3dsharp

Onyx3D# 3D graphic engine and content editor developed with C# and OpenTK

opengv icon opengv

OpenGV is a collection of computer vision methods for solving geometric vision problems. It is hosted and maintained by the Mobile Perception Lab of ShanghaiTech.

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