Comments (13)
Same issue with iOS 10 and iPhone 7 simulator...
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@bimusiek and all others getting this issue:
If you're getting this issue now, it's likely because iOS 10 now requires a new entitlement for keychain usage. Here's the fix:
https://forums.developer.apple.com/thread/60617
Go to your project target and under capabilities add Keychain Sharing to your app. It immediately resolved my issues.
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@jboulter11 Yes, you are right. I forgot to reply here after I found the solution.
Confirmed, you have to enable Keychain Sharing, however for me this is not really the solution for people that do not want to share Keychain :) However, the fault is at Apple side.
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I'm having the same issue
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me too FXKeychain failed to retrieve data for key
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+1
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Apple are aware of it... https://forums.developer.apple.com/thread/4743#14441
UPDATE: We have finally been able to reproduce the -34018 error on iOS 8.3. This is the first step in identifying the root cause and then coming up with a fix.
As usual, we can't commit to a release timeframe, but this has affected many developers and we really want to get this resolved.
In the meantime, for a workaround, try adding a small delay in application:didFinishLaunchingWithOptions and applicationDidBecomeActive: before accessing the keychain. However, we know this hasn't worked in at least one case. Now that we have a reproducible case, I can experiment with the delay and see if I can come up with a recommended value.```
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Is it only when accessing the keychain right at launch? I'm getting this well after the app launch...
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Having the same issue. Is there a solution to this problem? Thanks
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Having the same issue and the workaround that Apple provided with the delay is not working for me either. Hope there will be a fix in a new iOS version soon though.
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Having the same issue only when running in debug mode with Xcode with the device connected to the debugger.
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Having the same issue only when running in debug mode with Xcode/AppCode with the device connected to the debugger...
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Same issue here in iOS 9.2.1. When device is not connected to the debugger it works ok for me.
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