Comments (8)
讲义有写
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讲义有写
emm我的意思是你们发布在课程群的公告中的配置文件,主要是其他文件好找但是配置文件因环境而变化 配置文件写错了就很麻烦
from ics-pa-gitbook.
哦哦, 我先贴一个可用的吧, 晚点再放到讲义里面, 感觉可以简化一下:
KeepAspectRatio=1
FullScreen=0
LaunchSetting=0
Stereo=0
UseSurroundOPL=0
EnableKeyRepeat=0
UseTouchOverlay=0
EnableAviPlay=0
EnableGLSL=0
EnableHDR=0
SurroundOPLOffset=384
LogLevel=5
AudioDevice=-1
AudioBufferSize=2048
OPLSampleRate=11025
ResampleQuality=0
SampleRate=11025
MusicVolume=100
SoundVolume=100
WindowHeight=200
WindowWidth=320
TextureHeight=200
TextureWidth=320
CD=NONE
Music=RIX
OPLCore=DBINT
OPLChip=OPL2
from ics-pa-gitbook.
哦哦, 我先贴一个可用的吧, 晚点再放到讲义里面, 感觉可以简化一下:
KeepAspectRatio=1 FullScreen=0 LaunchSetting=0 Stereo=0 UseSurroundOPL=0 EnableKeyRepeat=0 UseTouchOverlay=0 EnableAviPlay=0 EnableGLSL=0 EnableHDR=0 SurroundOPLOffset=384 LogLevel=5 AudioDevice=-1 AudioBufferSize=2048 OPLSampleRate=11025 ResampleQuality=0 SampleRate=11025 MusicVolume=100 SoundVolume=100 WindowHeight=200 WindowWidth=320 TextureHeight=200 TextureWidth=320 CD=NONE Music=RIX OPLCore=DBINT OPLChip=OPL2
非常感谢!
from ics-pa-gitbook.
我这边试了一下, 发现简化为如下4行仍然可以工作, 不知道你是否方便测试一下? @junjie1475
OPLSampleRate=11025
SampleRate=11025
WindowHeight=200
WindowWidth=320
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测试了下确实是可以工作的
from ics-pa-gitbook.
好的, 谢谢啦
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我研究了下发现配置文件的WindowHeight和WindowWidth 如果不是200/320 调用到SDL_SoftStretch的时候会因为src和dst的大小不一样触发 assert(0); 但是最迷的是上面的注释明明写了“APIs below are already implemented.” 我就是因为这个问题觉得可能是我配置文件写错了,因为我测试过我自己写的函数和原版SDL表现是一致的希望可以写到讲义里。 @sashimi-yzh
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