Comments (1)
Hi @K3TH3R,
require()
calls in Nodes are currently not commonjs require (more info here: https://nodes.io/docs/api-reference/#:~:text=Note%20that%20they,chunk%20%7D%20from%20%27lodash%27.) but we've had success including local libraries anyway.
Suppose your project has the following structure:
$ tree -L 1
.
├── assets
├── custom
├── graphs
├── index.html
├── local_modules
│ ├── WebGLImageFilter
├── node_modules
├── nodes
├── package-lock.json
├── package.json
└── user.json
The package.json can include your external library like this:
{
// ...
"dependencies" : {
// ...
"webgl-image-filter": "file:local_modules/WebGLImageFilter"
}
}
The local_modules/WebGLImageFilter
folder needs to be a valid node modules so it needs to contain a package.json
. It could be as simple as:
{
"name": "webgl-image-filter",
"version": "1.0.0",
"main": "./WebGLImageFilter.js"
}
After that if you open your project and if they are no syntax errors in WebGLImageFilter
, you should be able to require("webgl-image-filter")
in your node to include whatever the package exports.
from nodes-io.
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