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NormandErwan avatar NormandErwan commented on June 1, 2024

Hello and thanks your question!

Only Windows x64 is actually supported. ArucoUnity uses OpenCV via a C# to C++ bindings. They are compiled in a C++ plugin. So each platform needs to have a compatible compiled version of the plugin.

I don't have the time to try other platforms than Windows x64 but eventually I will try to build the plugin for most of them like Android or UWP (I think Surface runs UWP apps?).

If you want to try to compile the ArucoUnity plugin for a specific platform, you need first to compile OpenCV: see https://opencv.org/platforms/android/, UWP seems more complicated... Then the plugin: see https://normanderwan.github.io/ArucoUnity/manual/build-from-sources.html for the procedure to adapt for the platform. It seems feasible for Android: https://developer.android.com/studio/projects/add-native-code.

Erwan

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NormandErwan avatar NormandErwan commented on June 1, 2024

I close this issue has its similar to #6

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