Giter Site home page Giter Site logo

Comments (8)

marckernest avatar marckernest commented on June 15, 2024

I follow each step in the documentation and I cannot get it to work properly.

from dataset_synthesizer.

thangt avatar thangt commented on June 15, 2024

Are you running the latest NDDS right now?
Did you make any change to the TestCapturer map?

from dataset_synthesizer.

marckernest avatar marckernest commented on June 15, 2024

10 09 2019 11 11

Are you running the latest NDDS right now?
Did you make any change to the TestCapturer map?

Yes, and no. Here's a screenshot. I managed to "import" the parent class BP for the testcapturer, but not the testcapturer itself. Even then, I don't know why I have to import anything at all especially if I start from scratch...

from dataset_synthesizer.

thangt avatar thangt commented on June 15, 2024

I think I understand your problem now. You created a new map and bring the SceneCapture_Simple over to capture it.
Did you also added a SceneManager_BP to your new map? You need it to actually drive the capturing process. You can check the TestCapturer map to see how it's setup.

from dataset_synthesizer.

marckernest avatar marckernest commented on June 15, 2024

12 09 2019 12 34-4 21
12 09 2019 13 24-4 22

Okay, I was able to get the data exporter to work. But now I have two new problems. First, the HUD has disappeared. Attached is a screenshot from 4.21 and comparison shot in 4.22.

Second, I had to migrate assets over because the files in Source (4.22) were not appearing in the content browser (and I needed them to get the red bounding boxes to appear, for example). The migration worked. They are now in the content browser (and the red bounding boxes appear), but I cannot save them. I receive a message:

"The asset '/NVSceneCapturer/Game/UI/NVSceneCapturerGameHUD_BP' (NVSceneCapturerGameHUD_BP.uasset) failed to save.

Cancel: Stop saving all assets and return to the editor.
Retry: Attempt to save the asset again.
Continue: Skip saving this asset only."

from dataset_synthesizer.

marckernest avatar marckernest commented on June 15, 2024

Also, in case you're wondering about the nature of the project, I work in the BMW innovation lab in Munich. We've been working with Nvidia for a while now :)

from dataset_synthesizer.

thangt avatar thangt commented on June 15, 2024

Seem to me the error with NVSceneCapturerGameHUD_BP is what cause the HUD to not appear. It look like that blueprint failed to migrate over.
Are you using a custom UE4 (engine with custom code)? Also which platform are you running this?
Right now, I don't have clear idea what's happening yet since I can't reproduce the problem locally.
If we still can't figure out then I may need to zip up the project and let you try it.

from dataset_synthesizer.

marckernest avatar marckernest commented on June 15, 2024

Seem to me the error with NVSceneCapturerGameHUD_BP is what cause the HUD to not appear. It look like that blueprint failed to migrate over. That was exactly the case. It's the case with all these problems. I had opened an issue about this before. Many BPs, if not all, failed to migrate.
Are you using a custom UE4 (engine with custom code)? Also which platform are you running this? Windows 10 Pro for Workstations (1903). And I am not using any special version of UE4. It's just 4.22.3, maybe it is a problem with source control? I don't use it.
Right now, I don't have clear idea what's happening yet since I can't reproduce the problem locally.
If we still can't figure out then I may need to zip up the project and let you try it.

After migrating all BPs, I don't seem to have any issues now. Just FYI to someone reading, be mindful of file structure if you're manually migrating BPs.

from dataset_synthesizer.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.