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Comments (4)

mmacklin avatar mmacklin commented on August 17, 2024 2

Apologies for this, we had to take the plugin down temporarily while we resolve some things internally. We are aiming to re-enable the plugin shortly.

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panmaster avatar panmaster commented on August 17, 2024

it would be super Cool if the plugin had an option to create flex Particles,welded to Vertixes from skinMeshRenderer , This would work As Moving FlexParcileCollider for characters. I can't Update Large MeshColider For Characters with MeshColider in RealTime(too slow), so maybe FlexParticles could become a "ShelCollider",,, Also For SoftSkin , it would be super cool to lock different particles to Different gameObjects. For Now it looks like, you can only asign Locked particles to 1 GameObject

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0lento avatar 0lento commented on August 17, 2024

any chance of getting plastic deformations exposed on the Unity plugin? (also UE4 branch misses them even it's based on FleX 1.2 already).

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skywaver avatar skywaver commented on August 17, 2024

and it would be nicer when soft-body cutting, destruction is available. Something like softbody voxel:)

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