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Olga Kozina's Projects

appauth-android icon appauth-android

Android client SDK for communicating with OAuth 2.0 and OpenID Connect providers.

build-your-own-x icon build-your-own-x

Master programming by recreating your favorite technologies from scratch.

com.unity.addressables icon com.unity.addressables

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dependencies, then return it.Use Window->Asset Management->Addressables to begin working with the system.Addressables use asynchronous loading to support loading from any location with any collection of dependencies. Whether you have been using direct references, traditional asset bundles, or Resource folders, addressables provide a simpler way to make your game more dynamic. Addressables simultaneously opens up the world of asset bundles while managing all the complexity.For usage samples, see github.com/Unity-Technologies/Addressables-Sample

pixi.js icon pixi.js

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

td icon td

Cross-platform library for building Telegram clients

wtelegramclient icon wtelegramclient

Telegram Client API (MTProto) library written 100% in C# and .NET Standard

wview icon wview

John Goerzen's wview development branch

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