Comments (5)
I'm not quite sure I understand your concern. The look
ability is returning an array of Spaces, not a string representation, and you can call any Space
method on them... Please correct me if I misunderstood you.
from warriorjs.
I'll try it this way, what is the prototype for Space? What methods, properties, etc are available on it for use?
Basic types should be documented somewhere, but I can't find it. Initially I misread the readme for level 8 and thought look was supposed to return a string of characters (made sense) now I get the array of objects but no clue how to interact with them.
from warriorjs.
I'm guessing the answer is "Read the source" now that I think about it that makes sense, but I took it as everything you needed to know was in the README for each level.
from warriorjs.
I wrote the WarriorJS wiki, where you'll have all the info needed to complete each level. Particularly, here is the list of methods you can call on a Space
. I'll put a mention to it in the README of the repo. Thanks!
from warriorjs.
Thanks, not sure how I missed that :(
Really enjoy WarriorJS been a fun little exerciser and learned some new techniques even though I already use ES6 (with 6to5 and React) almost every day.
from warriorjs.
Related Issues (20)
- Any plans on i18n? HOT 1
- Documentation links are broken in many places HOT 1
- access to newer abilities in previous levels HOT 3
- Connect WarriorJS CLI with warriorjs.com HOT 2
- Add ability to get warrior's max health HOT 3
- brief description on each release HOT 3
- @warriorjs/tower-tick-tick-boom warrior haven't got the "pivot" ability and bashing 'backward' forcedly
- Should the warrior receive more damage when attacked from behind? HOT 1
- Add retro sounds HOT 2
- translate Korean HOT 2
- Korean Translation HOT 3
- Can't access functions from a Unit object
- Watch for Player.js changes and run
- I cannot sign in or create an account for the online platform HOT 2
- When I 'Run' the game after defeated, the state isn't refreshed unless I reload the page for several times HOT 1
- rescue('backward') is undefined HOT 3
- This code is wierdly running HOT 4
- where did constructor() come from and what is it? How does it work and what does it mean? I'm not able to learn anything here HOT 1
- Error: No files matching the pattern "packages/**/src" were found
- Please help me with the algorithm of moves leading to victory in this 9th level on the map "Tick, Tick... Boom!"!
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