Comments (1)
APNGKit v2 was just released but it still renders the content directly on layer, so this is not supported now. But it should be easy enough to support and I think it is quite useful.
Added to the to-do list for v2. Stay tuned.
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Related Issues (20)
- can use for ARKit HOT 1
- libpng error: attempt to png_read_frame_head() but no acTL present HOT 1
- Tag version 1.2.1 has not been released to CocoaPods, yet. HOT 1
- how to get FPS from APNG ? HOT 1
- 我一个200多k的apng文件,初始化播放后,内存变成好几百m,是什么问题? HOT 1
- Missing PLTE before IDAT HOT 3
- mouse ear gets stuck HOT 7
- Which release version do you support Swift 5 from ? HOT 1
- It is difficult to reuse the APNGImage data created once.
- Is it possible to add log print property? HOT 3
- Animation get too fast when end scroll
- App 子线程中初始化 APNGImage 偶现 crash
- Question about creating APNG files feature HOT 2
- Errors when building for Xcode 14.3 HOT 2
- Missed frame for image HOT 2
- APNG Animation Playing Too Fast HOT 12
- Add a Privacy Manifest file HOT 2
- how to use in swiftui
- APNG is official now
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