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AnonymousCodes911 avatar AnonymousCodes911 commented on September 6, 2024

Greetings, @Moult!

I am intrigued by this project, and I have always wanted to learn more about 3D modeling and rendering. I am proficient in Python and would love to be guided on what my first steps should be to dive deeper into this project and take me forward to my first Pull Request.

Thank you for your time and consideration

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Moult avatar Moult commented on September 6, 2024

G'day @AnonymousCodes911 ! GSoC 2024 has not yet started and we don't know yet if the organisation is approved. If you're keen anyway a good starting point would be to fire up Blender and get familiar with doing basic rendering (perhaps the doughnut tutorial?) to get a feel of the CG workflow.

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Moult avatar Moult commented on September 6, 2024

Hey @AnonymousCodes911 The organisation has been approved so now is an excellent time to make a start. The checklist is here: https://opencax.github.io/gsoc_checklist.html and you can reach out at https://osarch.org/chat

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keshavanarayan avatar keshavanarayan commented on September 6, 2024

Good day @Moult,

I'm proficient in 3d rendering and writing python scripts in other software. This seems like a nice way to get into blender and blenderBIM. I have been familiarising with ifcopenshell for a while and I think this is a good mix of my interests.

Do let me know if I can be of any help

Cheers,
Keshava Narayan

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Moult avatar Moult commented on September 6, 2024

@keshavanarayan that's awesome! Have you looked at the GSoC checklist? The next step is to start familiarising yourself with the software (ifcopenshell/bbim add-on), and write a draft application. When you've got a few things put down on paper we can meet up for a 1-on-1 chat about your plans :)

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keshavanarayan avatar keshavanarayan commented on September 6, 2024

Is there any deadline for the proposal @Moult?

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Moult avatar Moult commented on September 6, 2024

https://developers.google.com/open-source/gsoc/timeline

The earlier you start on a draft and discuss it with us, the better :)

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chiragsingh1711 avatar chiragsingh1711 commented on September 6, 2024

Hey @Moult ,

I'm eager to contribute to the BRL-CAX project with my extensive experience in Blender and Python scripting, particularly in automating 3D modeling tasks. Having tackled similar challenges before, I understand the industry's need for enhancing 3D models with textures, lighting, and high-quality objects for rendering.

I'm confident that my skills align seamlessly with the outlined project, and I'm eager to contribute to the creation of utility functions and workflows that simplify the rendering process for less experienced artists.

Best regards,
Chirag Singh

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Moult avatar Moult commented on September 6, 2024

@chiragsingh1711 g'day! That's fantastic, if you can start writing a draft proposal planning the necessary features, reach out on the chat and we can have a voice discussion about how to proceed :)

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RuoyuLi97 avatar RuoyuLi97 commented on September 6, 2024

Good day @Moult ,

I am passionate about this project. My name is Ruoyu Li and I am an incoming grad student of Information Systems at Northeastern University this fall. I am proficient in python and as a former architect, I am also experienced in 3d modeling, rendering and art sense of course. I am wondering where I should start and I hope to hear from you.

Thank you,
Ruoyu Li

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Moult avatar Moult commented on September 6, 2024

@RuoyuLi97 g'day! That would be awesome! Join the OSArch chat, say hi, start writing a draft proposal and reach out if you have ideas / questions. The earlier you reach out with tangible ideas the better :)

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