Related Issues (7)
- Huge performance loss when DR_MOVE and LoadImage is called every frame on specific hardware
- Frame rate can be low depending on monitor refresh rate, fullscreen mode and vertical sync settings HOT 1
- Add analogue controls mapping to keyboard HOT 2
- Add Playstation MDEC and ADPCM XAs support
- string.h conflict HOT 1
- Building DLL for x64 Windows HOT 2
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