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dimitre avatar dimitre commented on June 3, 2024 1

There is a lot of issues with GLFW window handling. In fact for production I'm using a fork that fixes most problems to me, but it changes API.
if you want to try it out, it is here
https://github.com/dimitre/openFrameworks/tree/glfw0

in this fork you should use ofWindowSettings instead of ofGLFWWindowSettings

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Jonathhhan avatar Jonathhhan commented on June 3, 2024

Maybe with my Windows system is somethiong wrong, because the app Window always appears on the second monitor...

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Jonathhhan avatar Jonathhhan commented on June 3, 2024

@dimitre thank you. I tried it, the monitor setting still has no effect.

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dimitre avatar dimitre commented on June 3, 2024

which one is your primary monitor? and which one is on the left on arrangement?
other thing you can try, not sure if it will result differently, is to try a different setting in that branch, like

		settings.fullscreenDisplays = { 1 };

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Jonathhhan avatar Jonathhhan commented on June 3, 2024

I guess, my primary monitor is on the right (I had to switch the order in the control panel). This can make it more confusing.

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dimitre avatar dimitre commented on June 3, 2024

I've just perceived a similar issue to yours
#7993

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