Comments (1)
I think I'll drop this one.
from openhv.
Related Issues (20)
- Allow Power Down Ability on All Unit Production Buildings
- Bunkers seem too strong early game
- Planes are too strong vs Helicopters
- Differentiate between faction generators
- Faction Descriptions have Extra Spacing on some Units
- Out of Sync during a match involving troop transport HOT 5
- Resource Extractors seem too powerful compared to Mining Towers HOT 1
- Make Transport Tanks unload all Units inside if it dies HOT 1
- Add a way to load units faster into transport tanks HOT 1
- Minor error in translation file
- Televator keeps operating after being powered off
- Televator could be more useful if moved to a lesser Tier (maybe Tier 2)
- If Outpost is built at the border of the map, no expandable area is available to construct buildings nearby
- Color selection boxes to be the same color as the player
- Capturing Enemy Outpost unlocked their Tech Tree
- Change the invulnerability into a breakable shield for the Shield power
- Make the buildable area clearer
- Balance the Howitzer
- Deploy a mining tower over scrap
- Planes won't attack targets if approaching from an Angle HOT 2
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