Comments (4)
Why?
from meridian59.
It lost its newbie tag, this is intended
from meridian59.
Why should it keep the newby tag over a suicide?
from meridian59.
This makes no practical sense and seems more arbitrary. No one playing Meridian (or ever likely to in the future) is new to the land, but there's a distinction made between a new account and a new character and angelled.
This offers no good game play dynamic, nor solves any specific problem. I can only see it causing a perpetual generation of new accounts. Players use mules, as the name implies, to carry stuff. Rather than risk large quantities of items, or items of high value on low hp characters, I foresee players just making a whole round of new mule accounts every two months--and a perpetual need to reroll riija elusion mules to avoid losing sword and other valuable items to the random machinegun chieftain instant kills.
I mean, what's the rationale for this functionality?
--- Original Message ---
From: "TheBlackOne" [email protected]
Sent: 8 January 2014 10:03 PM
To: "Daenks/Meridian59_103" [email protected]
Cc: "Kopfz" [email protected]
Subject: Re: [Meridian59_103] Remaking character (#147)
Why should it keep the newby tag over a suicide?
Reply to this email directly or view it on GitHub:
#147 (comment)
from meridian59.
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from meridian59.