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Comments (5)

Fredi100 avatar Fredi100 commented on May 20, 2024 2

Yes. @On injects the client object as the last parameter of the function which is why you have to include it. Take a quick look at the Readme

from discord.ts.

Fredi100 avatar Fredi100 commented on May 20, 2024

Isn't onReady in your case a member of the class you decorated with @Discord.
Your own class does not inherit Client. If you want access to the properties of the discord client object, you need to use it this way:

@On('ready')
async onReady(client: Client){
    console.log(client.user);
    // Do stuff with user
}

from discord.ts.

TheDevMinerTV avatar TheDevMinerTV commented on May 20, 2024

image
Okay, so I have the same issue and for some reason @On('ready') gets called twice.

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TheLittlePolaris avatar TheLittlePolaris commented on May 20, 2024

Isn't onReady in your case a member of the class you decorated with @Discord.
Your own class does not inherit Client. If you want access to the properties of the discord client object, you need to use it this way:

@On('ready')
async onReady(client: Client){
    console.log(client.user);
    // Do stuff with user
}

The function is inside a class decorated with @Discord, do i still need to pass in the parameter for Client ?

from discord.ts.

owengombas avatar owengombas commented on May 20, 2024

Yes you have to use the client parameter on the event function :)

Thank's @Fredi100 for the support!

from discord.ts.

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