A M&B:Bannerlord mod/API to allow for spawning troops and stacks independent of the games' main spawning schedules with custom AI and UX features added in.
At the beginning of a campaign, all CS lords encountered that have jobs will always have the "gather horses" job, presumably because they spawn without them. This should be fixed to ensure they can give more interesting jobs and so the player isn't flooded with the same kind of job at the beginning of each game.
Oi oi. Check out Diplomacy.ForcedWarPeaceBehaviour.GetDiplomacyFromValidClans(). You seem to be still trying to look for a clan when you know it's not there. Is that an oversight or intended behavior? C: