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p2rkw avatar p2rkw commented on May 27, 2024

Please try set these configuration options first:

ClickFinger1 - Which button to emulate when one finger is touching the trackpad during a click. Integer value. A value of 0 disables one-touch emulation. Defaults to 3.
ClickFinger2 - Which button to emulate when two fingers are touching the trackpad during a click. Integer value. A value of 0 disabled one-touch emulation. Defaults to 2.
ClickFinger3 - Which button to emulate when three fingers are touching the trackpad during a click. Integer value. A value of 0 disabled one-touch emulation. Defaults to 0.

If it doesn't help paste output of xinput --list-props <device_id>

I assume you are using "IntegratedButton" feature. Does your device has one?

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m4rcu5 avatar m4rcu5 commented on May 27, 2024

Hi @p2rkw,

Setting the "ClickFingers" fixed the issue indeed. I take ti the defaults have changed over time, causing my issue.

My device is a Macbook early 2015, If I understand the "IntegratedButton" feature, as a device with no separate mouse buttons, but you press anywhere on the mousepad to click, then yes.

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p2rkw avatar p2rkw commented on May 27, 2024

I think that commit ba70431 just fixed buggy behavior, so ClickFinger* values started to be used as they should be.

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