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Hi there ๐Ÿ‘‹

My name is Patrick a.k.a. ๐Ÿ”ฅ Lizard. I am a Biomimicry student from Germany. I am interested in game, tool and engine development and have been working and messing around with game dev for over 4 years now. I also have prior (professional) knowledge in Python in the fields of Data Science. Nowadays I work mostly with GodotEngine on several open-source projects such as Godot itself, GDExtension and several VFX and Shader projects.

Some of my past work

VFX and Shader Projects

Godot PR's (docs and main repo)

Other Godot Projects



Top Langs

Patrick Exner (FlameLizard)'s Projects

gdextension icon gdextension

GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library.

gdextensionsummator icon gdextensionsummator

The Summator Example from Custom Modules made with the GDExtension system in Godot 4

godot icon godot

Godot Engine โ€“ Multi-platform 2D and 3D game engine

godot-3d-stylized-water icon godot-3d-stylized-water

This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file

learn-gdscript icon learn-gdscript

Learn Godot's GDScript programming language right in your browser, for free.

material-maker icon material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

phantom-camera icon phantom-camera

๐Ÿ‘ป๐ŸŽฅ Control the movement and dynamically tween 2D & 3D cameras positions. Built for Godot 4. Inspired by Cinemachine.

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