Comments (5)
Your configuration is invalid. For safety, timeout shall NEVER be attempted to get disabled. Set timeout: 30000
in config.yml
Additionally it is highly adviced to NOT set network_compression_threshold: -1
, instead I would suggest to set it to a value like 256 or 1024
from waterfall.
setting timeout to 60k doesnt fix this issue
from waterfall.
You have multiple connection related timeout values set to -1, this is not supported behavior
from waterfall.
Your configuration is invalid. For safety, timeout shall NEVER be attempted to get disabled. Set
timeout: 30000
in config.ymlAdditionally it is highly adviced to NOT set
network_compression_threshold: -1
, instead I would suggest to set it to a value like 256 or 1024
I think this is worth in local servers, I would use that amount if Netty's flush consolidator event is enabled and the servers are hosted on different locations.
from waterfall.
Your configuration is invalid. For safety, timeout shall NEVER be attempted to get disabled. Set
timeout: 30000
in config.yml
Additionally it is highly adviced to NOT setnetwork_compression_threshold: -1
, instead I would suggest to set it to a value like 256 or 1024I think this is worth in local servers, I would use that amount if Netty's flush consolidator event is enabled and the servers are hosted on different locations.
Well... maybe, I'd say it depends on the capabilities of the OS to optimize localhost (tcp) connections.
No-recompress patch eliminates parts of the increased cpu load.
(And I recently created a small patch for someone involving a small edit of spigot as well which also eliminates decompression of packets bungee doesn't need to edit, which would make setting it to -1 actually worse.)
from waterfall.
Related Issues (20)
- The server you were previously on went down, you have been connected to a fallback server HOT 1
- 1.20.2 resource pack deleted when players switch between servers HOT 5
- FR: ProxyReady Event? HOT 1
- [BUG] Fallback Server not working. HOT 13
- [BUG] Could not decode packet HOT 4
- Error dispatching event ServerKickEvent HOT 2
- Possible Exploit HOT 2
- Entity Rewrite - Settings get reset HOT 5
- Request update to 1.20.4 HOT 1
- Unable to make field int java.awt.Color.value accessible HOT 1
- HAProxy 2.0+ Proxy Protocol Spam - InitialHandler - NativeIoException: recvAddress(..) failed: Connection reset by peer
- io.netty.handler.codec.DecoderException: Failed to decode: No key value in MapLike[{action:"suggest_command"}] HOT 2
- What wrong with this ? HOT 3
- [Bug] About Proxy-Protocol HOT 2
- player.sendMessage() throws exception after calling player.disconnect()
- Mark this project as Public Archive because of EoL HOT 1
- Javadocs broken - again HOT 3
- How to fork waterfall? HOT 6
- Gjccjjk
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