Comments (3)
I ran a --forceoverwrite
and it seem to have generated the update folder.
Though it still doesnt reflect the updated map for some reason.
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I did a sanity check and downloaded the same world folder and opened it with Universal Minecraft Editor and used the Chunk Locator to compare it with the generated map. The PapyrusCs generated map did not reflect the region circled in red.
(see image) https://imgur.com/a/QKs9AdE
It was the location I explored a few hours ago.
from papyruscs.
Seems like PapyrusCs doesnt like overwritten game files. I've written a script to delete the copied game files first before running. It saw that it has existing data and updated it. Closing.
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Related Issues (20)
- 地图更新
- Black in recent player areas HOT 2
- Won't generate html/js files
- Microsoft.Data.Sqlite.SqliteException (0x80004005): SQLite Error 14: 'unable to open database file' in version 0.5.2.2
- Slabs are rendered black in the generated map HOT 1
- Missing Texture HOT 1
- Strange texture rendering
- 1.20?
- Missing textures from nether update HOT 3
- error while loading shared libraries: libpthread.so
- Don't update images if not changed
- 1.17.30 update no longer renders chunks in the Papyruscs map HOT 3
- Windows Binaries HOT 1
- Release of pull #83
- Given NBT stream does not start with a TAG_Compound HOT 7
- Overworld rendering broken in 1.18 HOT 8
- brillouin_divider - broken with negative Y elevations HOT 1
- Running the bedrock edition PapyrusCs.exe generates a solid black map. HOT 1
- Compilation error due to multiple publish output files with same relative path HOT 2
- 1.18 release HOT 1
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