Giter Site home page Giter Site logo

Comments (5)

pardeike avatar pardeike commented on August 25, 2024

Part of the api I want to make public in combination with reverse patching

from harmony.

FrodoOf9Fingers avatar FrodoOf9Fingers commented on August 25, 2024

Awesome, thanks!

from harmony.

BarryBadpak avatar BarryBadpak commented on August 25, 2024

Any update on this? Would be amazing to have the CodeInstructions generator available in order to replace methods

from harmony.

pardeike avatar pardeike commented on August 25, 2024

Just checked it in. The tricky part is that CodeInstructions can have local var references. And those come from registering new variables with the current ILGenerator. So I made this API:

using Harmony;
using Harmony.ILCopying;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;

namespace HarmonyConsoleApp
{
	class Program
	{
		static void Main(string[] args)
		{
			var harmony = HarmonyInstance.Create("com.company.project.product");
			harmony.PatchAll(typeof(Program).Assembly);

			var test = new Test();
			test.Call();
			Console.ReadKey();
		}
	}

	public class Test
	{
		public void Extra()
		{
			Console.WriteLine("EXTRA");
		}

		public void Call()
		{
			Console.WriteLine("ORIGINAL");
		}
	}

	[HarmonyPatch(typeof(Test))]
	[HarmonyPatch("Call")]
	static class Patch
	{
		static IEnumerable<CodeInstruction> Transpiler(ILGenerator generator, MethodBase method, IEnumerable<CodeInstruction> instructions)
		{
			var ils1 = MethodBodyReader.GetInstructions(generator, method);
			foreach (var il in ils1)
			{
				var instruction = il.GetCodeInstruction();
				if (instruction.operand as string == "ORIGINAL")
					instruction.operand = "PATCHED";
				if (instruction.opcode != OpCodes.Ret)
					yield return instruction;
			}

			var ils2 = MethodBodyReader.GetInstructions(generator, AccessTools.Method(typeof(Test), "Extra"));
			foreach (var il in ils2)
			{
				var instruction = il.GetCodeInstruction();
				if (instruction.opcode != OpCodes.Ret)
					yield return instruction;
			}

			yield return new CodeInstruction(OpCodes.Ret);
		}
	}
}

Note that in order to get the instructions, you will as a side effect generate local vars on your current generator.

from harmony.

pardeike avatar pardeike commented on August 25, 2024

I am going to make a high level reverse patch operation where you can project the ill codes onto an empty static method you have in your code for easier calling inside your patch functions.

from harmony.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.