Name: Patric Ljung
Type: User
Company: Linköping University
Bio: I've done a lot of C++ coding since '93. Very practical and like to find generic solutions, not a big fan of fancy advanced stuff, keep that in your own code.
Patric Ljung's Projects
Immersive-Graph-Visualization
Media Framework plug-in for NewTek's Network Device Interface (NDI).
Import OpenStreetMap data into Unreal Engine 4
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
unreal engine 4 websocket plugin for both c++ and blueprint developer