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Hi 👋, I'm Patrick

🚀 I'm a French engineering student at Ensimag who really enjoys coding. One thing I love the most is making cool graphics and 3D stuff.

Back in high school, I started playing around with C and C++. Since then, I've been hooked! I even built some apps and 3D games using OpenGL and Unreal Engine (pretty basic, but hey, I was learning!).

Besides C and C++, I've also learned Java and Kotlin for making apps on Android phones. It's been super fun seeing what I can create for mobile devices.

These days, whenever I'm free, I'm diving deep into the world of 3D rendering - basically how to make things look super realistic on computers. This knowledge is fueling some cool computer graphics projects I'm working on!

🔍 Here you can explore a few of my projects. Some of them are very old and are just here as a showcase - don't mind the code structure!

🌐 Socials:

Discord Facebook LinkedIn

💻 Tech Stack:

Unreal Engine Unity C C++ CUDA OpenGL Java Kotlin Python Visual Studio Badge Neovim

📊 GitHub Stats:


github-snake

Patrick Attimont's Projects

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

breakout icon breakout

Breakout game written in C using SDL 1.2

competitype icon competitype

Typing speed Android app written in Kotlin, using Jetpack Compose and Firebase

connect-4 icon connect-4

Connect 4 console game written in C with a powerful bot using recursive min-max algorithm and more optimizations

free-kick icon free-kick

3D soccer game of free kick written with Python, Pygame, and PyOpenGl

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glm icon glm

OpenGL Mathematics (GLM)

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

lining-up-army icon lining-up-army

Basic UE5 project implementing an algorithm for lining up armies in formation

minecraft icon minecraft

3D Minecraft-like world generator written in C++ and OpenGl, using perlin noise algorithm

neovim-config icon neovim-config

Configuration files for zsh, tmux, and neovim using many plugins.

nexus icon nexus

A real-time path tracer from scratch written in C++ using CUDA and OpenGL

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