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Daniel Peer's Projects

babylon.js icon babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

camunda-consulting icon camunda-consulting

examples and demo applications build by the camunda consulting team or contributors

cewbs icon cewbs

A Voxel Mesher for BabylonJS. Supports greedy meshing, based on http://mikolalysenko.github.io/MinecraftMeshes2/

character-animation-combiner icon character-animation-combiner

The tool can be used to add multiple animations to a single character and blend all of them into a single animation file.

ezgui icon ezgui

EZGUI - The missing GUI for Pixi.js and Phaser.io

jasmine icon jasmine

DOM-less simple JavaScript testing framework

noa icon noa

Experimental voxel game engine.

parse-highscore-service icon parse-highscore-service

JS implementation of a high score and leaderboard system based on the parse.com SDK, which you can use for HTML5 based games.

phaser icon phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

phaser-tiled icon phaser-tiled

A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor.

sdashboard icon sdashboard

A simple & light weight dashboard framework in javascript

springfox icon springfox

Automated JSON API documentation for API's built with Spring

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