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Jinglei Yang's Projects

ariel icon ariel

Karl's very own FLIP fluid simulator!

bibi_adventure icon bibi_adventure

Scripts of a unity project which is basically a platformer and support saving, loading and customizing maps.

cubbyflow icon cubbyflow

Voxel-based fluid simulation engine for computer games

homura icon homura

Physically based renderer. Implementation is based on pbrt-v3.

logindemo icon logindemo

hard-coded iOS login demo using AFNetworking

microblog icon microblog

My personal website built on Flask framework.

nori icon nori

Nori: an educational ray tracer

pbfvs icon pbfvs

Position Based Fluid, Visual Studio 2015 + CUDA 8.0

pvr icon pvr

Cuda Volume Renderer

rendr icon rendr

A software renderer, under construction.

scuxchg icon scuxchg

An iOS second-hand online market app.

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