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Jerther avatar Jerther commented on July 4, 2024

I talked with the author and the randomizer uses this hack to increase the map size:

https://github.com/cfrantz/z2doc/wiki/bigger-overworlds

from zelda-2-map-extractor.

Jerther avatar Jerther commented on July 4, 2024

The randomly generated maps are indeed elsewhere. By trial and error, I've come up with these values:

maps = [
		{	id: 'west-hyrule',		name: 'West Hyrule',	start: '7480',	end: '7763',	data:[]	},
		{	id: 'east-hyrule',		name: 'East Hyrule',	start: 'B480',	end: 'B7AF',	data:[]	},
		{	id: 'death-mountain',	name: 'Death Mountain',	start: '7A00',	end: '7BB9',	data:[]	},
		{	id: 'maze-island',		name: 'Maze Island',	start: 'BA00',	end: 'BB73',	data:[]	},
	];

Unfortunately, the location of the maps change. They seem to always be around the same place though.

The code on the randomizer repository is not up to date and does not include the map generator. I'll try to get in touch with the author again.

from zelda-2-map-extractor.

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