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Hi there 👋

Here are the topics I'm currently working on.

  • WebGPU Rendering Engine - > Go
  • NVidia PhysX 5.1 WebAssembly Port -> Go
  • WebGPU Rendering Backend For Ozz-Animations 🚧
  • Hot Reloadable C++ on WebAssembly 🚧
  • An Web Editor for Game Engien Powered by Monaco & VsCode 🚧

phantomcloak's Projects

cengine-2d icon cengine-2d

Cross-platform OpenGL 2D Game Engine with scripting, editor and physics.

cimplot icon cimplot

C binding for implot: https://github.com/epezent/implot

cnet-tcp icon cnet-tcp

cnet-tcp is a cross-platform networking library it's simple TCP abstraction layer was written in both C# and C++ and offers a consistent interface for real-time applications or various cross-platform IPC scenarios.

cphysics icon cphysics

2D Physics Engine with Soft body, Joints & Constraints and Convex Collisions.

cwolf-3d icon cwolf-3d

A C-based game engine, this project is inspired by the classic Wolfenstein 3D and uses raycasting technique to render its 3D environments.

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

magix icon magix

Native cloud support for Unity's ScriptableObject. Single click set-up with IL2PP Hooks.

native_message_box icon native_message_box

NMB or (N)ative (M)essage (B)ox is a very tiny, cross platform and header only C++ library to handle message dialogs natively.

reghide icon reghide

Hiding Windows registry keys and values with null-terminating vulnerability

rlimgui icon rlimgui

A Raylib integration with DearImGui

tilemaker icon tilemaker

Make OpenStreetMap vector tiles without the stack

uacbypass icon uacbypass

Elevate Process Without UAC Notification As User Process

unity-reactive-hooks icon unity-reactive-hooks

A lightweight script for Unity that streamlines variable management in UI development, similar to React Hooks.

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