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Hi πŸ‘‹, I'm Phillip!

πŸš€ About Me

Seasoned Unity Developer with over 5 years of professional experience, with a focus on Unity and C#. I’ve published games across major platforms, including Oculus, Steam, itch.io, and Google Play Stores. I’m passionate about creating immersive, engaging experiences and am currently seeking a role where I can collaborate with a team, grow my technical skills, and contribute meaningfully to innovative projects.

πŸ”— Links

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πŸ›  Skills & Abilities

● Highly skilled in Unity and C#, with over 5 years of professional experience.

● Experienced in mobile game development for Android, with published titles on the Google Play Store.

● Specialized in virtual reality development, showcasing titles on both the Steam and Oculus platforms.

● Proficient in Unity Gaming Services and Photon Networking for crafting multiplayer experiences.

● Experienced with Git version control management using GitHub and Sourcetree.

● Proficient in multi-user registration and authentication using Azure PlayFab & AWS GameSparks.

πŸ™‹ FAQ

πŸ‘©β€πŸ’» I'm currently working on expanding my Tech Stack...

🧠 I'm currently learning Unreal Engine 5...

πŸ‘―β€β™€οΈ I'm looking to collaborate on interesting concepts...

πŸ’¬ Ask me about C# and Unity...

πŸ“« How to reach me [email protected]

⚑️ Fun fact, I decided to learn Game Development due to my interest in MMORPGs...

Phillip Gonzales's Projects

Phillip Gonzales doesn’t have any public repositories yet.

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