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  • šŸ‘‹ Hi, Iā€™m @Piepsii

  • šŸ‘€ Iā€™m interested in creating games.

  • šŸŒ± Iā€™m currently learning things:

    • šŸ« I am studying game design and programming at the Uppsala University in Visby, Sweden.
    • šŸ’» Learning how to use Unity & JetBrains Rider on a Linux system.
    • Learning how to write OpenGL shader code used for real-time 3D graphic computation.
    • Learning game programming patterns and game engine tools in order to create my own at some point (hopefully).
    • Learning the basics of game AI.
    • šŸ““ Writing C++ and C#
  • šŸ’žļø Iā€™m looking to collaborate on indie games and FOSS!

  • šŸ“« [email protected]

  • https://www.linkedin.com/in/paul-brandstetter-69561b224/

Anurag's GitHub stats

Paul Brandstetter's Projects

asteroids icon asteroids

Uppsala University - 5SD813 - Programming with C/C++ 3: Computer Games in 2D: Re-create the classic arcade space shooter game by Atari.

bitblit-animation icon bitblit-animation

Uppsala University - 5SD814 - Programming with C/C++ 4: Create a simple explosion animation using bit block transfer logic.

chain-reaction icon chain-reaction

Uppsala University - 5SD901- Linear Algebra, Trigonometry and Geometry: Build a chain of events in 3D, where one physical object affects another in sequence, such as dominos, using the physics engine of a game engine such as Unity or Unreal Engine.

colorsides icon colorsides

3rd project within the HKU "Rapid Prototyping" course.

colorsling icon colorsling

2nd project within the HKU "Rapid Prototyping" course.

colorslip icon colorslip

4th game in the HKU rapid prototyping course

frogger icon frogger

Uppsala University - 5SD813 - Programming with C/C++ 3: Computer Games in 2D: Re-create the classic arcade game by Konami.

opengl-lightingmodel icon opengl-lightingmodel

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model

opengl-solarsystem icon opengl-solarsystem

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that simulates and renders the solar system.

overgrown icon overgrown

Uppsala Univesity - side project: A small puzzle game developed by 5 Game Design students over the course of two weeks including design and development.

piepsii icon piepsii

Config files for my GitHub profile.

red-flag-warrior icon red-flag-warrior

Balthasar-Neumann-Gymnasium - Informatik: Create a game within 4 weeks inside Processing using Java.

sdl-runner icon sdl-runner

Uppsala University - 5SD814 - Programming with C/C++ 4: Create a small running game with Visual Studio and the Simple DirectMedia Layer library.

theeventloopoflife icon theeventloopoflife

Uppsala University - 5SD806 - AI Programming: In assignment 1 the task is to create three AI controlled actors (Grass, Sheep and Wolves) that interact with each other based on the Sense/Decide/Act pattern.

uu-frozen-crystal icon uu-frozen-crystal

Frozen Crystal is a 3D parkour platformer with ice-melting as an ability. The game was created during the GD4 course at Uppsala University 2022.

whenyouwishuponastar icon whenyouwishuponastar

Uppsala University - 5SD806 - AI Programming: In assignment 2, the task is to create a small simulation of an star chaser doing his job of collecting stars and selling them to an merchant, the agent should utilize a Finite State Machine (FSM) internally and A* for pathfinding over a grid world.

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