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pixelglow avatar pixelglow commented on August 23, 2024

The error seems to be caused by missing the libc++ runtime library during linking, however we no longer require this since @00b7925 (Dec 30, 2013) or version 7.0.

A couple of questions to narrow down the bug:

  • What version are you using? Did you use the latest source code or some pod spec version?
  • It looks like you are building an executable and not a library, since you are running ld and not libtool. Please copy out the the build step that triggered the error.

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eoneill2 avatar eoneill2 commented on August 23, 2024

Thank you for the feedback. Previously I used the "Download ZIP" button to download the project. From the information you provided, I assume this download may be outdated. Thus, I cloned the source instead this time.

I opened this new source with the latest version of XCode and compiled for both iOS and simulator separately. zipzap compiled successfully in both instances. I built the libraries for both Debug and Release. That's the only change I did on the cloned source code.

I know I have to integrate both library versions with lipo to make the final library usable by both iOS and simulator; but as a preliminary test, I tried compiling my code for iOS using the appropriate version. My code compiles without a problem for iOS.

However, when I change my code for the simulator and update zipzap version accordingly, I still get the error above, regardless of Debug/Release version. The error occurs during the link step.

Let me know if I can provide you with further information about the build log.

EDIT: Forgot to add, in my code, I had to edit zipzap.h, specifically the import statements. They were referencing a "zipzap" directory that made my code not recognize the other header files correctly.

EDIT 2: I also tried adding zipzap's complete source code into my code, but that resulted in too many errors. I assume zipzap is coded to exist on its own in a library.

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