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64x64 animated gif about animatedgifs HOT 8 CLOSED

pixelmatix avatar pixelmatix commented on August 16, 2024
64x64 animated gif

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Comments (8)

Dan7766 avatar Dan7766 commented on August 16, 2024

sorry delete this, my panel arrived early and i tried a 64x64 and all works. Should have been more patient works well at full screen just a little slow but think thats the settings.

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embedded-creations avatar embedded-creations commented on August 16, 2024

No problem Dan, glad it's working! You can tweak the settings a bit, see the top of the AnimatedGIFs file which has comments, but I agree, it's a little slow and a little bit of a slow refresh rate at 64x64 as this is pushing the limits of the Teensy

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Dan7766 avatar Dan7766 commented on August 16, 2024

Thanks for the reply, appreciate it..

One thing i am having an issue with is changing the brightness. No matter
what i set it to its always full brightness..
Can you think of what i might be doing wrong?

The demo program i can change the brightness level but the gifs program seems to ignor any changes and stays at 255.

Thanks again
Daniel

On 19 May 2016 at 07:47, Louis Beaudoin [email protected] wrote:

No problem Dan, glad it's working! You can tweak the settings a bit, see
the top of the AnimatedGIFs file which has comments, but I agree, it's a
little slow and a little bit of a slow refresh rate at 64x64 as this is
pushing the limits of the Teensy


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embedded-creations avatar embedded-creations commented on August 16, 2024

not sure, can you paste the full code to your sketch here (or on a github gist) so I can look for the issue?

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Dan7766 avatar Dan7766 commented on August 16, 2024

The code is just the straight animated gif code example, the only changes
ive made are for the resolution of the panel 64 x 64 and the suggested
changes for speed that are listed in the code.

  • set kRefreshDepth=24 and kDmaBufferRows=2

This is the line for brightness ? or is there other areas that im
overlooking?

// range 0-255
const int defaultBrightness = 255;

On 19 May 2016 at 09:40, Louis Beaudoin [email protected] wrote:

not sure, can you paste the full code to your sketch here (or on a github
gist) so I can look for the issue?


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#9 (comment)

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embedded-creations avatar embedded-creations commented on August 16, 2024

Ah, there's no code that actually uses defaultBrightness. Add this line to setup():

matrix.setBrightness(defaultBrightness);

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embedded-creations avatar embedded-creations commented on August 16, 2024

I'll get that fixed with the next release

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Dan7766 avatar Dan7766 commented on August 16, 2024

Thanks, guess i should have known that.. Still learning im afraid..

Thanks again for the help

On 19 May 2016 at 10:43, Louis Beaudoin [email protected] wrote:

Ah, there's no code that actually uses defaultBrightness. Add this line
to setup():

matrix.setBrightness(defaultBrightness);


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#9 (comment)

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