Comments (2)
Please read about lineScaleMode: https://github.com/pixijs/graphics-smooth#linescalemode
from graphics-smooth.
Thank you very much. Solved
from graphics-smooth.
Related Issues (20)
- Is there a plan to support batching of multiple graphics elements? HOT 4
- BeginHole PIXI. Smooth. SmoothGraphics whether can support HOT 1
- Draw arcs, arcs are not smooth, please confirm whether you can support arcs to be more smooth HOT 2
- Draw a circle, the circle is not smooth, please confirm whether the circle can be more smooth HOT 1
- When the image scale is reduced by 20 times, the green RGB(0,255,0) changes to the dark green RGB(0,76,0). HOT 1
- After using Graphic to draw graphics, you can directly use graphic.pluginname to change the color without redrawing. With SmoothGraphics, you can't change the color directly HOT 1
- SmoothGraphics is used to draw a circle, which is composed of many points. The circle is not smooth after being magnified, and the amount of data is very large. HOT 1
- Setting graphic.interactive = true, gives errors HOT 10
- Support Pixi 7 HOT 2
- Using graphics-smooth with pixi-legacy 6.5 with typescript won't build HOT 2
- This plugin does not appear to support pixi devtool HOT 3
- Is this available in a CDN? HOT 2
- OMG This is AMAZING. Game Changing. Is it possible to Beazer some parts of the line. HOT 3
- A couple questions about the implementation of smooth scrolling and quadraticCurveTo HOT 2
- `utils.premultiplyTint` deprecated HOT 1
- Mask support HOT 1
- Colour bleed from underneath lineStyle border HOT 1
- Type error for SmoothGraphics in renderer.generateTexture
- Will this be for version 8 pixi as of v8.0.0-beta.6 it is not working HOT 9
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from graphics-smooth.