Comments (3)
A fallback avatar / quest avatar is rippable. I will not support something that user error can then lead to them having their content ripped.
from antirip.
Not related to quest avatars or performance fallback. I'm suggesting a custom fallback system that would let you optionally assign another avatar (that you don't care about exposing) to show initially in case shaders/animations are disabled, instead of just being invisible.
I would think most users would want this as an option rather than being forced to be invisible to the part of the population with shaders/animations disabled.
Thinking about it more though since your solution uses shaders maybe it is not possible but I'm not really sure.
from antirip.
That is not viable nor is ease of use. The viewpoint would be wrong among numerous other issues. I feel you had a burst idea without in depth thought to it.
from antirip.
Related Issues (8)
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from antirip.