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Playerbot is a fork of Mangos which lets you add another character from your account as a bot that you can control and which will hopefully help you. Only characters from your account can be used, so you can have a maximum of 9 bots at one time.

Home Page: http://wiki.github.com/playerbot/mangos

License: GNU General Public License v2.0

Shell 1.43% Python 0.23% C++ 78.00% Pascal 0.28% C 17.84% PHP 0.01% Objective-C 0.53% Perl 1.49% Emacs Lisp 0.02% D 0.03% JavaScript 0.03% Assembly 0.10%

mangos's People

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mangos's Issues

Playerbot

Ok, I face many problems using Playerbot.
The last problem is that my party in inastance was killed, and I relesed, summoned them and then they were spawned in a different instance, from the one I was. Whatever I spawned it was apearred in a different instance.

The result = give up

Another problem is that, they do whatever they like somethimes. I had a warior act like a tank, and he was running all around (when at low hps) pulling everything on us.

The result = give up

Now about their inventory. Ok I spawn them, init them and they appear with 100% full inventory. And If want to give them an item, I have to trade/drop items/add item,/ make them wear.

The result = Annoyed

Finally... why all the bot that appear in my who tab are inactive. I just go to the who, tab, invite a player and he appears in his level. I cannot make him adjust to my level because init command will not work in innactive pleyers. And what finally means the active/innactive?

The result = Annoyed

And one more last thing... what the f*ck with the names? hahaha
They are so difficult to be typed that i have to type 3-4 tyms each time to spawn a bot.
Can they be changed somehow?

I really like better the NPCBOT (is more simple and more effective). They only things that make me use the playerbots at the moment is the cosmetic part (armor and items will not appear in npcbots, but only weapons and shields) and because I need a ton of money each time to recruit a bot, thing that annoyes me, because it could ask for money only the first time (maybe buy the npcbots and no every time).

Thats all folks

Crash on Need

When im in a Group with a Bot and something Green Drops the Server Crash directly

Baratus
T:no possible targets
Baratus PUSH:add gathering loot 2.000000
Baratus A:lfg join - UNKNOWN
Baratus A:add gathering loot - FAILED
Baratus A:follow master - USELESS
Baratus PUSH:follow master 1.000000
Baratus no actions executed
Menelkir --- AI Tick ---
Menelkir T:loot roll
Menelkir PUSH:loot roll 100.000000
Menelkir T:no possible targets
Menelkir PUSH:lfg join 100.000000
Menelkir T:no possible targets
Menelkir PUSH:add gathering loot 2.000000
Menelkir T:timer
Menelkir PUSH:check mount state 1.000000
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffff0276700 (LWP 9726)]
0x0000000000dec932 in Reference::isValid (this=0x0)
at /usr/src/zero/server/src/framework/Utilities/LinkedReference/Reference.h:137
137 return iRefTo != NULL;
(gdb) backtrace

0 0x0000000000dec932 in Reference::isValid (this=0x0)

at /usr/src/zero/server/src/framework/Utilities/LinkedReference/Reference.h:137

1 0x0000000001134c80 in ai::LootRollAction::Execute (this=0x7fffe0efdd50,

event=...)
at /usr/src/zero/server/src/modules/Bots/playerbot/strategy/actions/LootRollAction.cpp:28

2 0x00000000010dcf63 in ai::Engine::ListenAndExecute (this=0x7fffd9c0cdf0,

action=0x7fffe0efdd50, event=...)
at /usr/src/zero/server/src/modules/Bots/playerbot/strategy/Engine.cpp:466

3 0x00000000010db211 in ai::Engine::DoNextAction (this=0x7fffd9c0cdf0, unit=

0x0, depth=0)
at /usr/src/zero/server/src/modules/Bots/playerbot/strategy/Engine.cpp:171

4 0x000000000108df07 in PlayerbotAI::DoNextAction (this=0x7fffd9bead90)

at /usr/src/zero/server/src/modules/Bots/playerbot/PlayerbotAI.cpp:396

5 0x000000000108ca6e in PlayerbotAI::UpdateAIInternal (this=0x7fffd9bead90,

elapsed=101)
at /usr/src/zero/server/src/modules/Bots/playerbot/PlayerbotAI.cpp:173

6 0x00000000010a221e in PlayerbotAIBase::UpdateAI (this=0x7fffd9bead90,

elapsed=101)
at /usr/src/zero/server/src/modules/Bots/playerbot/PlayerbotAIBase.cpp:22

7 0x000000000108c79d in PlayerbotAI::UpdateAI (this=0x7fffd9bead90,

elapsed=101)
at /usr/src/zero/server/src/modules/Bots/playerbot/PlayerbotAI.cpp:149

8 0x0000000000cb2189 in Player::Update (this=0x7fffd9bd9c10,

update_diff=101, p_time=101)
at /usr/src/zero/server/src/game/Object/Player.cpp:1331

9 0x0000000000e32b87 in WorldObject::UpdateHelper::Update (

this=0x7ffff0275c90, time_diff=101)
at /usr/src/zero/server/src/game/Object/Object.h:473

10 0x0000000000e3cf55 in Map::Update (this=0x5a0ab50,

t_diff=@0x7fffdc3c7db0: 101)
at /usr/src/zero/server/src/game/WorldHandlers/Map.cpp:489

11 0x0000000000f59af2 in MapUpdateRequest::call (this=0x7fffdc3c7d90)

at /usr/src/zero/server/src/game/Maps/MapUpdater.cpp:50

12 0x000000000100da42 in DelayExecutor::svc (this=0x370e480)

at /usr/src/zero/server/src/shared/Threading/DelayExecutor.cpp:67

13 0x00007ffff776b4d7 in ACE_Task_Base::svc_run(void*) ()

from /usr/lib/libACE-6.0.3.so

14 0x00007ffff776cde5 in ACE_Thread_Adapter::invoke_i() ()

from /usr/lib/libACE-6.0.3.so

15 0x00007ffff776cef5 in ACE_Thread_Adapter::invoke() ()

from /usr/lib/libACE-6.0.3.so

16 0x00007ffff5edab50 in start_thread ()

from /lib/x86_64-linux-gnu/libpthread.so.0

17 0x00007ffff5c2495d in clone () from /lib/x86_64-linux-gnu/libc.so.6

18 0x0000000000000000 in ?? ()

Hunter runs to target

Instead of staying back and attacking ranged, the hunter playerbot shoots once, then runs in and melees.

[3.5.5a]Ike3 AHBOT and playerbots trinitycore

ree, open source World of Warcraft server software
My questions are related to this http://ike3.github.io/mangosbot-docs/.

  1. How to make the bots only alliance.
  2. How to make the bots all teleport to one place or spawn in one place.
  3. Any updates coming out?
  4. How to get bot to train spells and use talents
  5. How to make the bots have better armor
  6. HOw to the make the bots the parameters for the best performance
  7. How to make the bots be faster at reacting at attacking them or healing some1
  8. Anyway to make bots arena,bg or basically invite random bots to join together and level or pvp or something just in a group?
  9. How to make the bots level on their own such as quest and such
  10. No bot Death Knights?
  11. How to fix the dungeon finder, if i have a full group, it doesn't find a group, 3 dps 1 healer 1 tank.
  12. How to make the bots que for dungeons themselves
    I realize most of my questions or basically request because most of the questions i ask are very hardly to code i understand that, but if anyone is willing to...
  13. Bots keep spamming for me to join a dungeon while in a party, how to fix?
  14. Anyway to make bots just chillout in Goldshire like real players would, and due or something? Lol to add more of a real player experience.
    AHBOT problems.
    Well here is my worldserver.conf http://pastebin.com/L3N4kFrJ
    My AHBOT.conf http://pastebin.com/4bdPE9Qu
    What am i doing wrong?
    I set the intervals to 50 because i was trying to test and see if it would be faster but it is still set to 300 seconds and it says in the world console and it doesn't buy or sell items fast. Well it hasn't bought any of my items at all.
    Their is only 71 total items on the auctionhouse and its been that way before i set the intervals, it does not sell items fast ;c
    Can you set the it up where bots buy bots items also?

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