Comments (7)
I can confirm this happens, I was doing a teleportation part in a plugin, using sendTip() for the message after teleport, I simply thought it was a tremendous amount of lag from teleporting, later to find out after switching to sendMessage() there was no lag at all, not sure what's causing this, but its there.
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Good job reading that "LATEST is not a valid version". This will be closed until/unless you provide adequate information.
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Done @dktapps
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This just a client issue.
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it doesn't work and cause lags
This is very vague. What doesn't work? What exactly happened, and how exactly is it different from expectation? And causes what lag? Where is the lag? Client or server?
a tremendous amount of lag
Server-side lag or client-side lag?
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@SOF3, fps is lower, when i show tip, so client issue.
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This is a client bug, not fixable by us.
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Related Issues (20)
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- Container windows aren't closed by the server when the player is too far away HOT 1
- Unexpected Freezes HOT 9
- getFlag HOT 1
- Server crashed HOT 1
- Updated for version 1.21.2 pls HOT 3
- Effects particles are not visible HOT 4
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- Lots of items named ENCHANTED_BOOK in Creative Inventory HOT 5
- mobs HOT 3
- IO error: /home/venndev/PocketMine/worlds/world/db: Invalid argument! HOT 6
- I think you abandoned adding fireworks HOT 1
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