Comments (6)
Migrated into 2.4.1-beta
. You can update via VCC with Pre-release Packages on. https://github.com/poi-vrc/DressingTools/releases/tag/2.4.1-beta
Since it seems a critical issue, this will be pushed to release within a day. Feel to try it.
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I think it’s related to an inconsistent pass execution order issue discovered while I am working on 2.5.0. That should be fixed in the next version. But that takes a while before it can released.
I will try back-port the fix back to 2.4.0 few hours later. Would you mind testing that later on? Thanks.
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Sorry, I didn't notice there was an option to disable the clothing dynamics by default. After testing with that option turned off, it works normally now.
setWearableDynamicsInactive - 將穿戴物品動骨設定為關閉狀態
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Yup, you could disable this feature to not disable any dynamics at all. But it could become a performance and physbone interaction issue (people might grab invisible unrelated bones) if you keep them all on. If you want to use it right now, I prefer you can roll-back to use v2.3 which probably does not have the bug.
Would you mind if I contact you privately or here later on to roll out a fix for this? Because this is not an expected behaviour.
You can join the discord server https://discord.gg/Gyst8Pr2ay and I can pm privately. I can speak in Chinese (Mandarin and Cantonese) if you want to.
from dressingtools.
Yup, you could disable this feature to not disable any dynamics at all. But it could become a performance and physbone interaction issue (people might grab invisible unrelated bones) if you keep them all on. If you want to use it right now, I prefer you can roll-back to use v2.3 which probably does not have the bug.
Would you mind if I contact you privately or here later on to roll out a fix for this? Because this is not an expected behaviour. You can join the discord server https://discord.gg/Gyst8Pr2ay and I can pm privately. I can speak in Chinese (Mandarin and Cantonese) if you want to.
I will try the 2.3.0 version and see if it improves the issue. I plan to go for some entertainment on VRChat tonight, so if any other testing is needed, it will likely be very late or tomorrow. I hope you don't mind.
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Sorry for late reply since I just ended work. I can confirm the issue, and I am surprised why I missed it. I will migrate it immediately.
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Related Issues (20)
- use vpm repo json as updater source
- feat: customizable menu icon HOT 2
- dynamics logic is still running in-game even though gameobject is disabled
- bug: potential issue when two wearable using merge anim layer HOT 1
- fix: do not only remap animations at a specific point but actively
- fix: preview not refreshing on preset change
- Please Add a download link of Version 1.x in VCC repo HOT 5
- option to not reset customizables when changing to another outfit
- After install there's only DK Report Window in the tools menu. HOT 12
- DTBaseComponent is inaccessible due to its protection level HOT 1
- feat: group dynamics component
- feat: reference tracker
- feat: update checker for other dependencies
- feat: update checker for beta versions
- Cabinet will only include at most 2 object HOT 2
- Automatically Generate Additional Pages in the Cabinet System for More Than 7 Items
- Exporting Photos Taken in the Cabinet System for Use as Icons in Other Menus
- Feature Request: Adding a New Radial Menu Option in the Cabinet System for Animated Texture/Color Switching
- Why my DT toggles can be only triggered once HOT 1
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