Comments (5)
I will take a look at the sdf one when I get chance.. probably at the weekend now.
from pmtech.
Hey I've fixed the audio linking issues now, these samples are excluded from the web platform.
As for the issue with the sdf_shadow
I think its because the source file is RedChecker
and the entry is lower case when it's trying to be linked...
I've renamed the textures to all lowercase, if you try building again clean first and try again:
pmbuild web -clean
pmbuild web
pmbuild make web all
from pmtech.
Hi, Audio currently is not implemented in the wasm / emscripten builds... it should only affect the audio_player
and play_sound
samples. To get around this I have been deleting the corresponding makefiles in build/web
folder.
I can add something more official to exclude those samples for the time being, when I get chance.
from pmtech.
Hello. I removed audio_player.make
and play_sound.make
and turns out sdf_shadow
also won't compile:
Linking sdf_shadow
error: data/textures/redchecker01.dds does not exist
other than that the rest are compiling just fine.
from pmtech.
emscripten compiles without issue now. the sdf shadow example is working fine. thank you!
from pmtech.
Related Issues (20)
- Some issues on Windows HOT 4
- compute shader, number of groups? HOT 4
- the hot reload seems broken HOT 7
- Failed to build examples on Mac OS Catalina HOT 6
- Add some gpu culling feature HOT 2
- error C3861: “renderer_tcp_resolve_ratio” HOT 2
- pthread_cancel HOT 5
- Shadow maps sample does not work on macOS/OpenGL HOT 1
- docs HOT 2
- Vulkan support HOT 10
- error when loading shared libraries libfmod.so.11 : no such file or dir HOT 7
- Windows Visual Studio 2019 Build problems HOT 3
- Example file debug_primitives.cpp is empty HOT 1
- Copyright year is outdated HOT 1
- mouse_wheel %f instead of %i HOT 1
- be ashamed of yourself
- why did you sell yourself as a cheap slave?
- Issue with using pmbuild binary on Linux HOT 7
- How to build from source on MSYS2 MINGW64? HOT 1
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from pmtech.